AI Insights · Timothy · April 2023
Top 5 Gacha Games on Android in Latin America for Q1 2023
In the first quarter of 2023, the top 5 Gacha Games on Android in Latin America showed varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In the first quarter of 2023, the top 5 Gacha Games on Android in Latin America demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at each app's performance, based on data from Sensor Tower.
eFootball™ 2024 by KONAMI saw a notable decline in weekly revenue from approximately $174K at the end of December to about $115K by the last week of March. Weekly downloads also decreased, starting at 174K and ending at around 91K. The game’s weekly active users dropped from around 7.2M to 5.5M throughout the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, peaking at $175K at the end of December and dipping to around $62K by mid-March, before recovering slightly to $89K by the end of the quarter. Weekly downloads varied, starting at 106K and falling to approximately 85K. Active users showed a slight decline from 1M to about 903K.
Empires & Puzzles: Match-3 RPG by Small Giant Games had a relatively stable performance. Weekly revenue hovered around $70K to $94K, with a notable peak in the final week of March. Downloads remained steady, ranging from 19K to 31K. Active users slightly decreased from 116K to around 118K by the end of March.
Rise of Kingdoms: Lost Crusade by LilithGames showed a gradual decline in both revenue and downloads. Weekly revenue decreased from $102K to approximately $64K. Downloads started at 74K, dropping to around 29K. Active users also saw a decline from 1M to about 836K.
8 Ball Pool by Miniclip.com maintained strong weekly downloads, starting at 512K and peaking at 561K in early January, before stabilizing around 431K by the end of March. Weekly revenue showed a steady trend, fluctuating between $60K and $73K. Active users saw a slight decrease from 6.2M to approximately 5.7M.
For more detailed insights and a comprehensive analysis of these games, visit Sensor Tower.